reyessauls4963
reyessauls4963
Defeating Healers and Shields in Tower Rush
There are few things more demoralizing in an arena battler than watching your opponent’s massive tank completely regenerate its health bar.
Many novice players make the fatal error of focusing all their defensive damage on the massive tank, ignoring the tiny support unit standing behind it.
Target Priority
You must find a way to bypass the massive meat shield in front and deliver high burst damage directly to the fragile healer in the back.
Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.
- Use it to physically pull the healer away from the tank she is trying to heal.
- Splash damage units are decent, but often lack the burst damage required.
- Healing pushes are usually incredibly expensive (12+ elixir).
Dealing with Clone and Rage Synergy
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.
| Healer Category | Mechanic | How to Stop It |
|---|---|---|
| Aura Healer | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| The Shield Buff (e. If you have just about any queries concerning in which and the best way to work with tower rush, you possibly can e-mail us at our own internet site. g., Heal Spirit) | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Staying Calm
Facing a massive, regenerating ‘Elixir Golem’ or ‘Golem’ push is one of the most stressful experiences in the game.
Cut off the head of the snake, and the body will quickly wither away.

