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The Rock-Paper-Scissors Strategy in Tower Rush

The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.

Learning exactly how these three categories interact is the first step toward building a viable deck and predicting enemy movements.

The Fundamental Triangle

However, that same P.E.K.K.A will be killed instantly by a cheap Skeleton Army (Swarm) because it can only attack one tiny skeleton at a time.

If you blindly play a swarm without baiting out their splash damage first, you are throwing your elixir away.

  • Balance is mandatory.
  • Know instantly that a Valkyrie is the perfect response to a Goblin Gang.
  • Use spells to break the rules of the triangle.

Breaking the Triangle

Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using ‘Bait’ strategies.

You are no longer playing the cards on the screen; you are playing the player behind the screen.

Triangle Role What it Beats The Counter
Swarms High DPS single-target tanks, Princes, P.E.K.K.As Wizards, Valkyries, Bomb Towers, The Log
AoE Units Skeleton Armies, Minion Hordes, Goblin Gangs High health single-target units, Mini P.E.K. If you liked this information and you would like to get even more facts regarding tower rush kindly browse through our own website. K.As, Heavy Spells

The Evolution of Balance

If Splash units become too strong, nobody will play Swarms, and Single-Target units will dominate the ladder.

Master the triangle, and the trophies will follow naturally.

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